---
layout: doc
title: interactive / in_input
---
# in_input

### NAME

    in_input() - determines if a player is inputting to an input_to

### SYNOPSIS

    int in_input( object default : F_THIS_OBJECT );

### DESCRIPTION

    Returns  1  if  the  object  is  currently  inputting to an input_to or
    get_char.

### SEE ALSO

    get_char(3), input_to(3)

